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Afternoon to Remember Games in project or under development. The posts and games in this section can not ask for money. Post a reply. The blue border are scenes with all images that I wanted.
The green border are scenes with just one image, we adopted to cover all the game. My goal now is to make all green turn to blue. Already made the scene "top floor of the clubhouse with a nice view of the pool area" from 1 to 10 images. It also possible to see how the game has so many paths. Every grey box is a bad ending, the dark blue is theoretically the only good end.
We released version v1.
Now you see your name after logon. I believe that in the last time the version 1. The programmer also explained me the code, we made copy on my computer integrating with GIT, so I will be able to do some small changes too. Today I changed some button colors and added the class "Last" making them different from the others.
I will just wait the programmer publish on the netlify. Feedback is always welcome.
Afternoon remember walkthrough
Re: Afternoon to Remember by MaxCarna » Fri, 17Jul28 lagoonfish wrote: I wonder if you could provide this game for download and offline play? There are scenes on this package. Re: Afternoon to Remember by yahoo » Tue, 17Oct31 The second part so far is completely linear, isn't it? Or have I missed something and you can access the greyed-out options by doing something? Re: Afternoon to Remember by Kukri » Wed, 17Nov01 yahoo wrote: The second part so far is completely linear, isn't it?
The programmer leaved the project, I had to incorporate the coding. I'm really enjoying angularJS now, I made some small changes. I don't know if the music and sounds are good, nobody said nothing about it, but I think its ok I guess. I'm trying to establish a steady rhythm of delivery, about images a month, a restrict release on the end of the month, becoming public on the middle of the month.
We deliver a download version only with public content, although it has little restricted content, it could be a model for others authors. I found a comment on a portal, from a user complaining that he couldn't break the content, they replied that was not possible. I seems we found a good formula.
Any feedback helps, thanks. Re: Afternoon to Remember by fleet » Sat, 17Dec16 MaxCarna wrote: I don't know if the music and sounds are good, nobody said nothing about it, but I think its ok I guess.
One thing. Although a lot of content was added, it doesn't feel like it. Sure, the game is fleshed out, don't get me wrong, but it feels like there were just the endings to the primary path updated, not any extra content in terms of additional paths to try. Any chance you could shed some light on what's going to be present in the game? What I'm asking about: - Sex with Jen? Who are the guests? Will the party be part of chapter 2, or is that planned for chapter 3? Re: Afternoon to Remember by MaxCarna » Tue, 17Dec26 Well a single decision on the first path can open scenes with dozens of images, but it is a small window, can looks like nothing has been added at all.
Especially when the decision is at the end, you have to pass to the whole old content again, just to see a different ending. I'm taking 2 actions on this: the next update will be placed on the beginning, it will maybe be more perceptible; I will add a "skip" button, to allow user to jump from decision to decision.
I believe I can the first versions like: v0. It will be part of Chapter 2. The writer didn't send me this part yet, I believe she will finish sometime between versions 0.
Afternoon to remember v
On Chapter 2 there are Phase Three yet. The writer is calling Boss's game and is very excited about, it will narrate about after dinner activities.
After the 3 phases, the writer will work on the second path of phase one, where Kayleigh goes alone to prepare the dinner. I can't assure but I believe that will be sex scenes with her on this path. Re: Afternoon to Remember by yahoo » Tue, 17Dec26 After the 3 phases, the writer will work on the second path of phase one, where Kayleigh goes alone to prepare the dinner.
Well a single decision on the first path can open scenes with dozens of images, but it is a small window, can looks like nothing has been added at all. So much this.
I played through all paths and I have to admit it was tedious.