The sweetest candy shop
Games Beat. All the sessions from Transform are available on-demand now. Watch now. It is possible for artificial intelligence to create a video game. Contrary to popular opinion and hopes for humanity, an AI came up with the basic de for a video game called Candy Shop Slaughter. The game has all of the elements needed for success in the competitive mobile game industry.
Games are thriving despite the pandemic, and video game jobs are growing in spite of the competition from automation. That was part of the point of the project, said Fractl cofounder Kristin Tynski in an interview with GamesBeat.
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GPT-3 generated the text. Joe Mercurio, the creative strategy lead at Fractl, said in an interview with GamesBeat that he developed the idea and development of the project, and Tynski worked on the AI outputs. Their company is an agency that works on growth campaigns for companies.
Kristin actually developed a full website that had a bunch of blog content that was completely AI-generated.
We were just inspired to set up a bunch of different ideas. And for Online Roulette, we decided to explore a video game. The agency created the game to see if people were interested in characters and gameplay created by the OpenAI program known as GPT-3, a text generator.
Fractl used GPT-3 to create a hero character, bosses to battle, and friends to meet along the way in both story and arcade modes in Candy Shop Slaughter. In story mode, the game utilizes a karma system where players can accumulate experience points for all of the good actions they make along the way and lose experience points when they make poor choices.
In arcade mode, Candy Shop Slaughter turns into a classic 3D fighting game, where blood and guts are transformed into candy and treats and players can experience plenty of food puns and jokes along the way. Players start by creating characters from a template and have the opportunity to unlock new costumes and weapons as they play.
The AI also imagined 12 unique characters, bosses, and companions players could encounter in Candy Shop Slaughter. The main protagonist, Freddy Skittle throws knives and uses a retractable pocketknife in close combat. I think as a creator you can find something mutually beneficial in this technology. It pulls from well-known tropes. It is pretty difficult for humans to differentiate the text that was generated by AI.
The survey had them rate the storylines and characters presented to them.
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