Using the mouse and keyboard, you're able to move around their apartment and manipulate objects inside.
But Facade is no escape-the-room adventure game, most of the interaction involves, get this, talking to Grace and Trip. Using a keyboard that allows expressions of about twenty-five characters—it also enforces a brief delay between expressions—you can say anything you like to the couple; and, if it's on-topic, their AI will make some sense of what you're saying and react, as if everyone was an improvisational actor.
Initially everything is calm and good, catching-up, ice-skating on pleasantries, we've all been there. It doesn't take long before the facade slips and the ugly truth of Grace and Trip rears its ugly head. Unlike any game to ever come before, Facade forces you to think about social issues with no clear solution and deal with them as you feel appropriate, it challenges you with a dramatic, and most importantly human dilemma.
Facade isn't without its faults. The use of a language-based interface was a bold way to go, and the game's creators, Micheal Mateas and Andrew Stern, succeed admirably at a problem that has haunted AI researchers for decades.
For instance, if you say something ludicrous, the couple is likely to look at you like you're a bit deranged, awkwardly shrugging it off with an "uh There are times when you feel like you aren't being heard, and this can be frustrating, but you can always chalk it up to Grace and Trip being self-absorbed yuppies you never really liked anyway, and then just keep playing in-character.
The joys of typing in something clever and having a moment of repartee with a virtual actor, while rarely pure, do spring up from play to play, and those moments satisfy unlike any other play experience you've ever had.
I was present at a June conference where the final release version was demonstrated, it was a major moment, seeing someone type casually and get a response, but since then Mateas and Stern have kept busy tweaking the language processing. Playing Facade recently on a Mac, I can confirm the experience has been smoothed out immensely. Currently the two are seeking financing for "The Party", a spiritual successor to Facade that will offer ten fully-realized characters in a party situation. Just downloading the game, but even more so, donating a buck or two through PayPal, will help demonstrate to their potential investors that there's a strong market for this sort of play.
In the meantime, download Facade. Windows : Download the free full version. Mac OS X : Download the free full version.
Personally I was never very impressed by the game's language interpreter. As far as I could tell, it basically just looked for key words in whatever you said assuming what you said isn't a specific phrase known to the gameand guesses at your meaning. There were a few times when it would interpret what I said as the exact opposite.
Ask lots of questions.
Revisiting love in the age of social distancing: ’s ‘facade’
Sometimes it's better to let things play out, sometimes to just ask "why. You need to get both of them talking, though, without taking sides, in order to keep them together. Please someone help me? I waited 2 hours for all the stuff to load I am in front of a door upon which I knock I call out Grace! Anyone home? I turn around and notice an elevator I must be supposed to enter the elevator! I press the button What am I doing wrong? How do I get the door to open?
Thank you anyone! Ah, but it wouldn't run on my computer. According to the author the program does some pretty funky OpenGL calls, so I am guessing integrated can't handle it. Another reason to get a new computer I remember seeing this on G4TV and thinking it looked really cool, but I never got around to playing it. Thanks for reminding me! Tiffany: Just be patient. If you knock on the door you should hear Trip saying "oh, she's here! I thought it wasn't for another hour! Then Trip answers the door, and it begins.
Morwen: I know Facade has gotten a good deal of press both in tenor and volume but I wasn't aware G4 did a piece on it. Too bad there's no YouTube clip of that. I can't win.
I just can't. I never say the right thing, and I always end up taking sides and I like it, but its way frustrating. I went back into the game though and as you suggested, I knocked and waited I knocked a few times as after 2 whole minutes went by I thought perhaps I hadn't knocked enough. I waited 6 minutes with no response.
Revisiting love in the age of social distancing: ’s ‘facade’
Can you or anyone give me an idea of the time frame involved? It just seems an awfully long time to wait for someone to answer the door It shouldn't be that long. A minute at the most, Tiffany. I'm not sure why its taking so long for you.
The game was good, but i really wanted to rip my hair out. Not so much because i couldn't really do anything right, but because i hate people like that. Very interesting idea. I personally got stumped figuring out what to say Which makes me wonder, do we really need a game simulating awkward social encounters?
I think I have enough of those already I would really appreciate some advice from someone who understands computers better than me ie: a grade 3 child! I have tried everything to get past the front door to no avail. I have waited and waited for the greeting Should I remove the game from the computer and reload it? Will I have to re-do all the lead up stuff again those extra programmes that took forever?
I waited so long for this game to be ready to play I am determined to see what it's like! Thank you very much. I have tried moving closer to the door I moved to the sides and back and forth I did a wonderful door dance Thanks for the help though This may be a huge step forward for programming and gaming technology, but I can't like this game.
The characters are just simply ugly people. The sort of folks I would run away from in real life. The premise is interesting, but the characters lack of ability to understand basic questions, or worse, misunderstand basic questions, makes it even more un-fun.
Hey Tiffany I am having the same problem, I knock and knock and knock and nothing. The facade game endings time I played the game I could hear the characters arguing behind the door, and now I dont hear anything except the knocking.