My main ambition is to create novel experiences that makes the player feel something special, by using unique combinations of gameplay systems and narrative. Video games may have the biggest potential of any media to deliver an emotive experience to the observer.
I want to discover new areas of that potential. These are games that are not afraid to be different.
Ten years as a hobbyist game developer, combined with insights into various other fields pertaining to arts and science, in an unusual view of how games can be made. I hope you will enjoy these experiences as much as I did making them. A chaotic first-person brawler sandbox Hell Punk Horror is a brutal first person roguelite-hybrid with creative and fluid melee combat.
Explore a randomized interdimensional warehouse and escape using any means necessary. Use your wits and fight your way through an army of demons in this open-ended sandbox!
An atmospheric puzzle action game where you capture ghosts through time. A brand new shopping mall has been disturbed by a of hauntings.
You, a freelancing ghost photographer with a special camera, are called to investigate and cleanse the location. Travel back to the past to uncover the land's darkest moments and put the spirits to rest.
A surreal adventure game with oldschool influences. Inspired by 90s media such as Resident Evil, Silent Hill and Twin Peaks, Wake Up is a unique experience with that incorporates fixed camera angles, surreal environments and cryptic storytelling. Experiments and Jam Entries I believe in learning by doing, and these games have been the stepping stones to evolve as a developer.
Feel free to try them out if you're interested in some bite sized weirdness. They are however old, buggy and doesn't represent the current state of Philisophic Games. Coming soon, support by wishlisting on Steam. up to the newsletter Address:.